Doomfist
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Doomfist
탱커initiator

Doomfist

Doomfist was the calculating leader of Talon, a terrorist organization and paramilitary force that works in direct opposition to Overwatch.

출신지

Oyo, Nigeria (formerly), Rome, Italy

나이

47

생일

May 25

체력
HP100%

525

총 HP

525

스킬

01 / 05

Hand Cannon

Short-range weapon with spread. Reloads automatically.

특전

마이너 특전 1개 선택

One-Two

One-Two

Hitting an enemy into a wall with Rocket Punch reloads Hand Cannon and overfills ammo by 2.

Survival of the Fittest

Survival of the Fittest

The Best Defense grants 25 overhealth from eliminations and its max overhealth is increased by 50.

메이저 특전 1개 선택

Aftershock

Aftershock

Enemies hit by Seismic Slam are slowed by 40% for 2 seconds.

Power Matrix

Power Matrix

Power Block absorbs projectiles for the first 0.8 seconds of its duration.

스타디움 파워
Rising Uppercut

Rising Uppercut

Ability: Your next Quick Melee becomes a Rising Uppercut, dealing 20 extra damage.­ (10s Cooldown).

Jab Cross

Jab Cross

After you use an ability, gain 75% Attack Speed and increase Quick Melee Range by 1m for 0.75s.

The Bestest Defense

The Bestest Defense

Quick Melee hits and Hand Cannon critical hits trigger The Best Defense at 50% effectiveness.

Slam Wham

Slam Wham

Increase Seismic Slam's damage up to 75% and range up to 50% based on time airborne.

Overpowered

Overpowered

Rocket Punch can be further empowered when blocking 150% more damage with Power Block, granting 50% more damage and 50% more range.

Jetforce Jab

Jetforce Jab

Rocket Punch can go through multiple enemies and Burns them for 20% bonus damage over 3s.

Boomfist

Boomfist

Hitting multiple enemies with Rocket Punch grants 5% Ultimate Charge and reduces the cooldown of Power Block by 0.5s for each extra enemy hit.

Asteroid Smash

Asteroid Smash

Ability: Crouching while airborne will trigger a mini Meteor Strike, pulling down enemies and dealing up to 150 damage based on distance traveled.­ (8s Cooldown).

Aftershock

Aftershock

Seismic Slam's shockwave repeats itself after a 1.5s delay, dealing 40% damage.

Seismic Rally

Seismic Rally

Every 1s while leaping with ­ Seismic Slam, grant Overhealth equal to 5% of your Max Life to all allies within line of sight for 3s.

Block Party

Block Party

While Power Block is active, heal yourself for 8% of Max Life and all other allies within 8m for 20% of Max Life every 1s.

Helping Hand

Helping Hand

The Best Defense grants bonus Overhealth equal to 10% of Bonus Max Life. Whenever you gain Overhealth from yourself, grant 25% to the nearest ally.

스토리

A highly trained fighter and born leader, Akande Ogundimu lost his right arm in the Omnic Crisis, then joined Talon. Rising through the ranks, he killed his boss – the previous Doomfist – taking his eponymous weapon and title. Now, he is determined to plunge the world into a new conflict for his own mysterious purposes.

Omnic crisis

Omnic crisis

Akande Ogundimu was the son of a wealthy Nigerian family who owned a prosthetic-technology company. Well-trained and proficient in a wide spectrum of bone-shattering fighting styles, Ogundimu’s stellar professional fighting career was cut short with the loss of his right arm during the Omnic Crisis. And while his family’s technology could replace his arm, without the challenge and crucible of competition, Ogundimu felt utterly lost. In that time, he searched for something to devote himself to. It was only when the current Doomfist, Akinjide Adeyemi, tapped him to join his ranks that Ogundimu saw his way forward.

Talon

Talon

Ogundimu was trained by Adeyemi himself and became one of his most trusted confidants, excelling not only because of his physical enhancements, but because he was extraordinarily well-suited for the work. He understood the importance of discipline and leadership, and possessed an iron will that was unmatched. It was not long before Talon also recognized his formidable skills. Before long, Adeyemi’s protégé made a fateful choice for the good of Talon. Ogundimu slayed his mentor, and assumed the mantle of Doomfist—taking on both the infamous weapon and the name. Talon understood the new Doomfist was an unmatched strategist, capable of leading both Talon’s military arm and its dealings that required more subterfuge. He would be the perfect replacement, and the rest of the organization began to fall in line. Under Doomfist, Talon underwent a significant transformation to become not just a ubiquitous shadow presence throughout the world, but a private military organization as well. This would prove a difficult balancing act, yet Doomfist was sure that they could always influence, obfuscate, or terminate any who got too close to the truth. Eight years prior to Null Sector’s global assault, Doomfist was captured by an Overwatch strike team that included Tracer, Winston, and Genji. He was imprisoned in a maximum-security facility, where he waited patiently for his plots to play out. It was only when he sensed the time had come that he broke out of his prison and recovered his gauntlet. Now, Doomfist has retaken his place in Talon, ready to drive the organization and humanity to its natural point of refinement through global conflict.

Doomfist's fall

Doomfist's fall

After years of shaping Talon’s philosophy and ruling through strength, Doomfist finally encountered a challenge he could not overcome. His claim to the throne was challenged by none other than Colosseo champion Vendetta. In a violent clash, Vendetta bested him in combat, severing his gauntlet and sending him plummeting to his doom. No one has seen or heard from him since, and whatever fate befell him remains unknown.

Doomfist 攻略ガイド

Doomfist のコツ

  1. 1ライジングアッパーカットからシーズミックスラム、パンチのコンボを習得すること。空中コンボが決まると瞬時に大ダメージを出せる。
  2. 2メテオストライク(アルティメット)は敵のアルティメット(特にサウンドバリア)に対抗して使うことで、敵の試みを無効化できる。
  3. 3アビリティでのダメージがシールドを回復する仕組みを活かし、攻撃的に動くことで自己サステインを確保する。
  4. 4ダイブタンクとして、まず敵の後衛を崩してから戻るか、チームが追いついてくる連携を事前に決めておくこと。

탱커 の役割

タンクの本質は「ダメージを受け止める壁」になることではなく、他のロールでは踏み込めない危険な空間を確保・制圧することです。危険な角度に圧をかけ続けることで敵にその脅威を意識させ、結果としてダメージやサポートが安全に動ける状況を作り出します。タンクは総じて高いHPと強力な防御アビリティを持ちますが、それは「盾になって耐える」ためではなく、空間を取るための道具です。ボイスチャットでの密な連携よりも、どの角度なら安全に踏み込めるか、いつ引くべきかを自分で判断する力の方が重要です。多くのサポートは戦闘中は敵への応急処置(トリアージ)に手一杯で、常にタンクを回復し続けられるわけではありません。

ポジショニング

立ち位置はヒーローやマッチアップによって大きく変わり、「常に敵と味方の間に一直線で立つ」という単純な話ではありません。Reinhardtのようなブロウル系タンクは特定の角度を確保して圧をかけるのが役割であり、単に敵と味方の間に突っ立つことではありません。OrisaやRamattraのようなポーク・遠距離型のタンクが相手だと、正面から一直線に組み合う戦い方は不利になりやすく、スパムダメージや機動力の高いヒーローが多いマップでも通用しにくくなります。味方の位置を把握し、孤立する前に引く判断は大切ですが、戦闘中にサポートから常に回復してもらえることは期待しないこと。今のヒール量では、タンクはHPやクールダウンを一度の価値ある交戦に使い切り、次の戦闘までの間に回復する立ち回りが基本です。

強み

  • +高いHPと防御アビリティで、他のロールでは生き残れない危険な空間を確保できる
  • +味方のためのスペースを作り出す
  • +アルティメットで試合の流れを変えられる
  • +存在そのものが敵に対応を強制し、チームに時間と空間の余裕を生む

弱点

  • 回復は基本的に戦闘の合間のためのもの。戦闘中に頼ろうとすると味方のリソースを無駄にする
  • 単独行動では狙われやすい
  • 間違った角度に踏み込むと、HPとクールダウンだけでなく試合の流れごと相手に渡してしまう
  • 高火力・高機動のダメージヒーローに弱い場合がある
Counters & Matchups