Symmetra
← 영웅 목록
Symmetra
딜러specialist

Symmetra

Symmetra literally bends reality. By manipulating hard-light constructs, she crafts the world as she wishes it to be, in hopes of engineering a perfect society.

출신지

Utopaea, India

나이

30

생일

Oct 2

체력
HP45%

125

보호막55%

150

총 HP

275

스킬

01 / 04

Photon Projector

Short-range beam weapon with increasing damage. Hold to charge, release to fire explosive orb.

특전

마이너 특전 1개 선택

Sentry Capacity

Sentry Capacity

Sentry Turret gains an additional charge.

Perfect Alignment

Perfect Alignment

Increase the range of Photon Projector's primary fire by 20%.

메이저 특전 1개 선택

Hovering Barrier

Hovering Barrier

Teleporter gains the option to create a forward moving barrier instead. Pressing E again slows down the barrier's movement.

Shield Battery

Shield Battery

Symmetra regenerates 20 shields per second while within 10 meters of her teleporter.

스토리

As an “architech” for the Vishkar Corporation, Symmetra weaves hard-light architectural constructs, creating buildings and infrastructure from thin air. Vishkar also sends her on clandestine missions around the world to uphold their corporate interests, leading her to wonder whether the control and order she desires--and Vishkar represents--are truly best for humanity.

Vishkar

Vishkar

Following the Omnic Crisis, the Vishkar Corporation of southern India began the laborious process of creating new, self-sustaining cities to house the nation's displaced population. One such city, Utopaea, was created using radical hard-light technology that enabled its architechs to shape the city's streets, utilities, and living spaces in the blink of an eye. After she was identified as one of the few capable of becoming a light-bending architech, young Satya Vaswani was plucked from extreme poverty and placed in the care of Vishkar's architech academy, never to return home. Isolated and lonely in her new life, Satya immersed herself in her education and training. She quickly grasped the applications of the technology and was one of the top students in her class. Satya approached hard-light manipulation differently than her peers, with their more procedural, mechanical constructions, instead weaving her constructs in the motions of the traditional dance of her homeland.

Architech

Architech

Though she was one of Utopaea's top architechs, the Vishkar Corporation saw far greater potential in Satya's abilities. Giving her the moniker "Symmetra," Vishkar sent her on clandestine missions around the world to uphold its corporate interests and expand its influence into other countries. One of these missions was in Rio de Janeiro, where Vishkar was in the running to design a new city center. The company sent Symmetra to obtain leverage to use against a rival developer, but Symmetra assured her handlers that the competition was clean. In response, Vishkar destroyed their rival’s offices, resulting in civilian casualties. Symmetra’s faith in Vishkar was further rocked by her experiences in Suravasa, where Vishkar construction had caused a tremor that damaged a statue at a local temple. In a peacekeeping measure, Vishkar sent its top architech to repair the damages. Instead of providing a mere symbolic gesture, Symmetra spent time with Tekhartha Zenyatta and other Shambali pilgrims residing there. Her experience with the Shambali inspired her to repair a damaged statue with her unique weaving of hard-light and original material. Symmetra believes her actions—and those of Vishkar—serve the greater good in society. But there are times when she wonders whether the order Vishkar desires is truly best for humanity.

Symmetra 攻略ガイド

Symmetra のコツ

  1. 1テレポーター(アルティメット)の設置位置がゲームを決める。チームのスポーン地点から近くかつ敵の視線が届かない場所に設置し、素早いリグループを実現しよう。
  2. 2フォトンバリア(第2アルティメット)は敵の視線を完全に遮断する。ポジション変換のカバーや敵のスナイパー対策として使おう。
  3. 3シンメトラのビームは接続が続くほどダメージが増加する。タンクに接続し続けることで最終段階のダメージを出し、タンクキルを狙える。
  4. 4センチネルタレットは角の裏や通路に仕掛けることで情報収集と同時に削りダメージを出せる。序盤に全タレットを設置し直す習慣をつけよう。

딜러 の役割

ダメージヒーローはチームの攻撃力を担う存在です。高い火力で敵を素早く排除し、チームに有利な状況を作り出します。キャラクターによってプレイスタイルは大きく異なり、遠距離から正確なエイムで戦うヒーローもいれば、接近戦を得意とするフランカーもいます。状況を読み、適切なタイミングで仕掛けることが重要です。

ポジショニング

ダメージヒーローの立ち位置はキャラクターによって大きく異なります。スナイパー系は高台からの視界確保が重要で、フランカー系は側面や背後からの奇襲が得意です。どちらにせよ、単独で深く入り込みすぎると孤立して倒されてしまうため、常に逃げルートを確保しておきましょう。

強み

  • +高い火力で敵を素早く排除できる
  • +キル後の状況展開で優位に立てる
  • +フランク・奇襲で敵のフォーメーションを崩せる
  • +ゲームの流れを一発で変えるポテンシャルを持つ

弱点

  • サポートなしでは長時間の交戦が難しい
  • タンクに比べてヘルスが低い
  • 集中砲火されると生存が困難
  • 過剰に前に出ると孤立してピックされやすい
Counters & Matchups