

Junkrat is an explosives-obsessed demolitionist who lives to cause chaos and destruction.
Location
Junkertown, Australia (formerly)
Age
27
Birthday
Feb 29
250
250
01 / 05
Bouncing explosive projectile weapon.
Minor Perk — Choose 1
Nitro Boost
During RIP-Tire, use LSHIFT to gain a quick boost of speed. Doing so reduces RIP-Tire's damage by 50%.
Bomb Voyage
After launching with Concussion Mine, Junkrat gains 35% increased attack speed for 3 seconds.
Major Perk — Choose 1
Mine Recycling
Eliminations with Concussion Mine restore one charge.
Frag Cannon
Frag Launcher's projectile speed is increased by 25%.
Frags For Days
Frag Launcher has a 25% chance to shoot an additional projectile that deals 66% reduced damage.
Big Bang
When a Frag Launcher shot bounces, increase its projectile size by 33%.
Soot Shaker
After detonating Concussion Mine, gain 15% increased Attack Speed for 1.5s and restore 20% Max Ammo.
Bango!
Frag Launcher Direct Hits without bouncing Burn for 20% additional damage over 2s.
Double Trouble
Gain 1 additional charge of Steel Trap.
Trap II, Esquire
Detonating a Concussion Mine spawns a mini Steel Trap that slows instead of immobilizing. You can spawn up to 5 mini Steel Traps.
Hop Boom
After launching yourself with Concussion Mine, detonate a Concussion Mine wherever you land with 20% reduced effectiveness.
Slapnel
Ability: Quick Melee detonates a Concussion Mine dealing 20% damage, launching you and knocking targets back. (8s Cooldown).
Rainin' Lead
+25% Total Mayhem Explosion Radius. After launching yourself, drop 1 Total Mayhem bomb with 25% reduced damage every 0.35s while airborne.
Rip Roll
+20% Ultimate Cost Reduction. During your ultimate, enter your Rip Tire. Launch out and trigger Total Mayhem when it is destroyed or detonated.
Successful Heist
For each target hit by Concussion Mine detonation, reduce Concussion Mine's cooldown by 0.5s.
Zip Grease
After detonating Concussion Mine, your next Frag Launcher shot gains 200% Projectile Speed and deal 25% increased damage to Airborne enemies.
Growing up in the irradiated wasteland surrounding Junkertown, Junkrat is an unhinged, explosives-obsessed oddity. One of the lawless “Junkers” of the Outback, he and his partner/bodyguard Roadhog live for crime sprees and mayhem.

Junker
The attack on the Australian omnium's fusion core forever altered the landscape of the Outback. After the detonation, the area was transformed into a harsh, irradiated wasteland, littered with debris and the twisted fragments of the ruined facility, and unlivable to most. But there were some who survived. Calling themselves the Junkers, they scavenged the husk of the omnium and formed a lawless, cutthroat society in its shadow. Junkrat was one of them, eking out a living reclaiming metal and components from the ruins. Like many others, he was affected by the lingering radiation. This touch of madness made him ideal for handling dangerous explosives, a love he turned into an obsession.

Wanted criminal
He came to notoriety when he discovered an extremely valuable secret in the bones of the omnium. Though few knew the nature of what he found, he was nonetheless pursued by bounty hunters, gangs, and opportunists wherever he went, until he made a deal with the Junker enforcer Roadhog, who grudgingly agreed to be his personal bodyguard in exchange for a fifty-fifty share of the spoils. After a string of offenses against the Junker Queen, Junkrat and Roadhog were officially exiled from Junkertown. They turned their sights beyond the Outback to embark upon an international crime spree, leaving nothing but havoc and bedlam in their wake. "No job too big, no score too small." Though they racked up a considerable bounty on their heads, they’ve been able to evade capture through the very same methods they’ve used to acquire such a bounty: mainly those involving loads and loads of bombs.