Torbjörn
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Torbjörn
Damagespecialist

Torbjörn

At its height, Overwatch possessed one of the most advanced armaments on the planet, which could be traced to the workshop of an ingenious engineer named Torbjörn Lindholm.

Location

Gothenburg, Sweden

Age

59

Birthday

Sep 21

Hitpoints
Health75%

225

Armor25%

75

Total HP

300

Abilities

01 / 05

Rivet Gun

Slow firing, long-ranged weapon. Inaccurate but powerful short-range weapon.

Perks

Minor Perk Choose 1

Hammer Time

Hammer Time

Move 20% faster while Forge Hammer is equipped.

Pre-Heated

Pre-Heated

Molten Core activates Overload.

Major Perk Choose 1

Anchor Bolts

Anchor Bolts

Deploy Turret's throw range is increased by 25% and it can now attach to walls and ceilings.

Overloaded Turret

Overloaded Turret

Overload upgrades your Turret for 5 seconds, increasing its health and damage.

Stadium Powers
All Grown Up

All Grown Up

While Overload is active, Turrets are upgraded 1 Level to a maximum of Level 3.

Swedish Sauna

Swedish Sauna

Molten Core heals allied heroes within it for 50% of Molten Core Damage every 1s.

Magmini

Magmini

When you use Overload, gain 2 Ammo of Molten Core with 66% reduced damage and duration.

Come Get Yer Armor

Come Get Yer Armor

When you use Overload, throw 2 Armor Packs that grant Armor equal to 15% of your Max Life. Armor Packs do not stack.

Let Off Some Steam

Let Off Some Steam

While Overload is not active, Weapon Damage and Weapon Healing reduces Overload Cooldown by 8%.

Forged In Fire

Forged In Fire

While Overload is active, every Forge Hammer swing explodes, dealing bonus damage equal to 10% of your Max Life in a 3m radius.

Dwarlord

Dwarlord

Overload grants all allies within 5m Overhealth equal to 50% of Overload Overhealth and 10% Attack Speed.

Riveting

Riveting

Every 5th Rivet Gun shot shoots both your Primary Fire and Secondary Fire. The bonus shot deals 10% reduced damage.

Blacksmith

Blacksmith

Hitting an ally with Forge Hammer heals them for 100% of ­ Forge Hammer damage.

Hammer Throw

Hammer Throw

Ability: While Forge Hammer is equipped, use Secondary Fire to throw it. It has 200% effectiveness on Turrets and allies.­ (2s Cooldown).

Turriplets

Turriplets

You can have 3 Turrets active. They start at Level 1, have 50% Health and 65% Attack Speed, and can be upgraded temporarily with Forge Hammer hits for up to 24s.

Clocked

Clocked

Turret damage marks enemies for 8s. Gain 25% Weapon Lifesteal and 15% increased Weapon Damage against marked enemies.

Story

As one of the world’s top engineers, Torbjörn Lindholm’s inventions were crucial to ending the Omnic Crisis, and kept Overwatch at the cutting edge of weapons technology for decades. In recent years, his “adoption” of a curious Bastion unit has led him to question his antipathy to robots and omnics, even as he works to stop his creations from falling into the wrong hands.

Overwatch

Overwatch

Before the Omnic Crisis, Torbjörn had gained notoriety for designing weapons systems used by countries around the world. However, his belief that technology must serve a better vision for humanity put him at odds with his employers, who desired to control his weapons using networked computer intelligence. Torbjörn had a deep mistrust of sentient robotic intelligence, and while many of his peers wrote this off as paranoia, his worst fears were realized when the robot populations of the world turned against their human creators during the Omnic Crisis. Because of his engineering genius, he joined the original Overwatch strike team, and his many inventions proved integral to ending the crisis. In the years that followed, Overwatch became an international peacekeeping force, and Torbjörn remained a critical resource for all of its technological needs and signature weapons systems. Among the work that bears his seal are Reinhardt Wilhelm’s evolved Crusader armor, Ana Amari’s biotic rifle, and the system that helped stop Null Sector’s assault on King’s Row.

Post overwatch

Post overwatch

In the aftermath of Overwatch's fall, many of Torbjörn's weapons—from his days in Overwatch and long before—were stolen or stashed away around the world. He pursued the misuse of these weapons wherever they occurred, even confronting and disabling a retrofitted Titan unit terrorizing Boklovo, which was being piloted by an old colleague. But not all his weapons have come to bad ends. In Europe, his daughter Brigitte chose to carry on his legacy by serving as squire and armorer for Reinhardt Wilhelm, who continues to fight on the side of justice. And in his native Sweden, Torbjörn came face to face with an oddly peaceful Bastion unit that threw his jaded perspective into disarray. The once-lethal killing machine had befriended local wildlife, inexplicably growing beyond its original wartime protocols. Torbjörn “adopted” the curious Bastion unit, and their close relationship led the engineer to question his antipathy toward robots, AI, and omnics. Feeling responsible for his creations, Torbjörn is determined to stop them from falling into the wrong hands and wreaking havoc on the innocent.

Reign of talon

Reign of talon

Though he’d retired from active duty, Torbjörn remained a trusted ally to Overwatch. In the wake of Talon’s assault on Watchpoint: Gibraltar, the team regrouped at his workshop in Gothenburg, where he welcomed old friends and new. When the moment comes, Torbjörn stands ready to help rebuild the old base.

Torbjörn Strategy Guide

Torbjörn Tips

  1. 1Actively hammer your turret to upgrade it to level 2 — the damage difference between a maintained level 2 and a neglected level 1 turret is substantial.
  2. 2Overload is Torbjörn's damage multiplier — after the turret dies, activate it immediately and fight aggressively rather than retreating to rebuild.
  3. 3Turret placement in dead-angle positions (behind corners, on perches enemies must actively look for) means it survives longer and deals far more total damage.
  4. 4Molten Core is a powerful melee-range threat; keep it in reserve for flankers who dive past your turret, not just for area denial on the objective.

Damage Overview

Damage heroes are the primary source of eliminations and pick potential on any team. Whether they operate from long range or dive into close quarters, their goal is to remove high-value targets and create openings for their team. Damage heroes vary enormously in playstyle — some demand precise aim, others reward aggressive positioning. Understanding your hero's range and engagement windows is the foundation of effective damage play.

Positioning

Positioning varies dramatically by hero archetype. Hitscan and sniper heroes seek high ground and open sightlines. Flankers need cover-dense paths to approach from unexpected angles. Regardless of style, always know your escape route before you commit to an engagement — getting caught in a bad position as a damage hero means a fast death.

Strengths

  • +Highest single-target damage output to secure quick eliminations
  • +Pick potential that creates numerical advantages for your team
  • +Flanking options to disrupt enemy backline and supports
  • +Ultimate abilities with fight-ending potential

Weaknesses

  • Lower health than tanks makes positioning mistakes costly
  • Reliant on team resources (heals, peel) when focused
  • Overextension leads to isolation and being picked off easily
  • Effectiveness heavily depends on target selection and aim
Counters & Matchups