Junker Queen
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Junker Queen
탱커stalwart

Junker Queen

Armed with her axe, Carnage, and her electromagnetic gauntlet, the cutthroat leader of the Junkers is on a mission to rule the world.

출신지

Junkertown, Australia

나이

31

생일

Jun 14

체력
HP100%

525

총 HP

525

스킬

01 / 05

Scattergun

Pump action shotgun.

특전

마이너 특전 1개 선택

Rampant Charge

Rampant Charge

Gain Unstoppable and reduce all cooldowns by 6 seconds when using Rampage.

Battle Shout

Battle Shout

Commanding Shout fully reloads Scatter Gun and increases allied reload speed by 50%.

메이저 특전 1개 선택

Willy-Willy

Willy-Willy

When recalling Jagged Blade, its radius is increased by 100% and it deals 30 additional impact damage.

Savage Satiation

Savage Satiation

Carnage's impact damage gains 100% lifesteal.

스타디움 파워
Thrill of Battle

Thrill of Battle

Adrenaline Rush also heals allies within 12m for 100% of the amount it heals you.

Royal Bullets

Royal Bullets

Scattergun critical hit applies Wound for 20 damage over 2s.

Twist The Knife

Twist The Knife

Scattergun critical hits extend the duration of all Wounds on the target by 2s.

Blade Parade

Blade Parade

Holding Jagged Blade charges it, increasing its damage up to 75% and projectile speed up to 200%.

Cut 'Em, Gracie!

Cut 'Em, Gracie!

Each enemy hit by Jagged Blade reduces its cooldown by 1s.­ When recalling Jagged Blade, its radius is increased by 100% and deals 30 impact damage.

Merciless Magnetism

Merciless Magnetism

Jagged Blade can crit for 50% bonus damage.­ Jagged Blade's pull strength is increased by 50%. When Jagged Blade crits, this bonus is doubled.

Soaring Stone

Soaring Stone

Carnage becomes a leaping strike if you jump during its cast time.

Chop Chop

Chop Chop

Carnage gains an additional charge but its cooldown reduction per hit is reduced to 1s.

Reckoner's Roar

Reckoner's Roar

Using Commanding Shout Wounds enemies within 10m­ for 30 damage over 3s.

Let's Go Win

Let's Go Win

Elimination reduces the cooldown of Jagged Blade and Commanding Shout by 50%.

Bloodcrazed

Bloodcrazed

Rampage and Carnage gives 15% of Max Life as Overhealth per hit, up to 45%.

Bow Down

Bow Down

While casting Rampage, become Unstoppable and reset all ability cooldowns. Rampage knocks down enemies hit for 1.5s.

스토리

A former wastelander, Odessa "Dez" Stone has ruled the squabbling Junker factions for over a decade. Everywhere she goes is her battlefield of choice, every seat is her throne, and everyone on the planet is her subject, whether they know it or not. Her tale of conquest is just beginning...

Wastelander

Wastelander

Young, brash, and confident, Odessa “Dez” Stone was born in a small Outback settlement. As one of six children, she constantly had to fight to prove her dominance. Her mother, a former Australian Liberation Front cell leader, ran the town watch, and her father, also a former ALF member, negotiated trade with the other settlements. Together they taught Dez the rules of the wasteland, how to operate in a group, and how to survive the irradiated Outback. For those living in the shadow of the ruined Australian omnium, the Omnic Crisis never really ended, it just took a different shape. The survivors and descendants of the ALF and the omnics who roamed the outback clashed in an unending battle for land and resources. Dez and her friends learned to fight from a young age, and quickly formed a posse to hunt Wastelander omnics. She used pieces and equipment of her fallen enemies to craft macabre armor and weapons for herself, including a gauntlet that could manipulate electromagnetism.

The reckoning

The reckoning

Every few seasons Junkertown hosts the Reckoning—a boisterous, week-long gathering full of feasting, fighting, and shows of strength. Anyone may publicly challenge the reigning Junker monarch provided they defeat all the other challengers first. It’s the main event of the Reckoning: challengers spend all year training, building ostentatious mechs and weaponry, and cultivating juicy rivalries. In her Reckoning debut, Dez tore through the wall of challengers, leveraging her size and experience in the wastelands to defeat more experienced opponents. Even mechs couldn’t stop her; she took them all down using her weapons and unwavering determination. She fought her way to Mason Howl, the reigning Junker King. Their match was legendary with Dez triumphant in the end. The fight—which was filmed and broadcast throughout the Outback—made her wildly popular overnight. It gave her clout with all the factions, which was exactly what she wanted.

Junker queen

Junker queen

After defeating King Howl, Dez took over Junkertown and set to work uniting the factions, one diplomatic beatdown at a time. In time, the Reckoning even produced a champion of her own: Wrecking Ball. Now, as the Junker Queen, Dez uses her wastelander knowledge to control the Junkers and impose order when necessary, training them to fight the omnic menace. That might mean rewarding a faction leader or taking them down. All in a day’s work.

Junker Queen 攻略ガイド

Junker Queen のコツ

  1. 1スカーレット・ウーンドは傷を付けた敵からヒールを奪う仕組み。攻撃的に戦うことがジャンカークイーンの自己回復の源泉。
  2. 2カーニバルアックスは投げた後にラマージで手元に戻せる。この動作に合わせてアックスを当て続けることで出血ダメージを維持しよう。
  3. 3Commanding Shout(アルティメットに近いアビリティ)でチームの移動速度と追加HPを付与し、前線を一気に押し上げるタイミングを作れる。
  4. 4体力回復が攻撃に依存しているため、引き下がりながら戦う戦法は苦手。前線で正面からプレッシャーをかけ続けることが強み。

탱커 の役割

タンクの本質は「ダメージを受け止める壁」になることではなく、他のロールでは踏み込めない危険な空間を確保・制圧することです。危険な角度に圧をかけ続けることで敵にその脅威を意識させ、結果としてダメージやサポートが安全に動ける状況を作り出します。タンクは総じて高いHPと強力な防御アビリティを持ちますが、それは「盾になって耐える」ためではなく、空間を取るための道具です。ボイスチャットでの密な連携よりも、どの角度なら安全に踏み込めるか、いつ引くべきかを自分で判断する力の方が重要です。多くのサポートは戦闘中は敵への応急処置(トリアージ)に手一杯で、常にタンクを回復し続けられるわけではありません。

ポジショニング

立ち位置はヒーローやマッチアップによって大きく変わり、「常に敵と味方の間に一直線で立つ」という単純な話ではありません。Reinhardtのようなブロウル系タンクは特定の角度を確保して圧をかけるのが役割であり、単に敵と味方の間に突っ立つことではありません。OrisaやRamattraのようなポーク・遠距離型のタンクが相手だと、正面から一直線に組み合う戦い方は不利になりやすく、スパムダメージや機動力の高いヒーローが多いマップでも通用しにくくなります。味方の位置を把握し、孤立する前に引く判断は大切ですが、戦闘中にサポートから常に回復してもらえることは期待しないこと。今のヒール量では、タンクはHPやクールダウンを一度の価値ある交戦に使い切り、次の戦闘までの間に回復する立ち回りが基本です。

強み

  • +高いHPと防御アビリティで、他のロールでは生き残れない危険な空間を確保できる
  • +味方のためのスペースを作り出す
  • +アルティメットで試合の流れを変えられる
  • +存在そのものが敵に対応を強制し、チームに時間と空間の余裕を生む

弱点

  • 回復は基本的に戦闘の合間のためのもの。戦闘中に頼ろうとすると味方のリソースを無駄にする
  • 単独行動では狙われやすい
  • 間違った角度に踏み込むと、HPとクールダウンだけでなく試合の流れごと相手に渡してしまう
  • 高火力・高機動のダメージヒーローに弱い場合がある
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