

Armed with her axe, Carnage, and her electromagnetic gauntlet, the cutthroat leader of the Junkers is on a mission to rule the world.
Location
Junkertown, Australia
Age
31
Birthday
Jun 14
525
525
01 / 05
Pump action shotgun.
Minor Perk — Choose 1
Rampant Charge
Gain Unstoppable and reduce all cooldowns by 6 seconds when using Rampage.
Battle Shout
Commanding Shout fully reloads Scatter Gun and increases allied reload speed by 50%.
Major Perk — Choose 1
Willy-Willy
When recalling Jagged Blade, its radius is increased by 100% and it deals 30 additional impact damage.
Savage Satiation
Carnage's impact damage gains 100% lifesteal.
Thrill of Battle
Adrenaline Rush also heals allies within 12m for 100% of the amount it heals you.
Royal Bullets
Scattergun critical hit applies Wound for 20 damage over 2s.
Twist The Knife
Scattergun critical hits extend the duration of all Wounds on the target by 2s.
Blade Parade
Holding Jagged Blade charges it, increasing its damage up to 75% and projectile speed up to 200%.
Cut 'Em, Gracie!
Each enemy hit by Jagged Blade reduces its cooldown by 1s. When recalling Jagged Blade, its radius is increased by 100% and deals 40 impact damage.
Merciless Magnetism
Jagged Blade can crit for 50% bonus damage. Jagged Blade's pull strength is increased by 50%. When Jagged Blade crits, this bonus is doubled.
Soaring Stone
Carnage becomes a leaping strike if you jump during its cast time.
Chop Chop
Carnage gains an additional charge but its cooldown reduction per hit is reduced to 1s.
Reckoner's Roar
Using Commanding Shout Wounds enemies within 10m for 30 damage over 3s.
Let's Go Win
Elimination reduces the cooldown of Jagged Blade and Commanding Shout by 50%.
Bloodcrazed
Rampage and Carnage gives 15% of Max Life as Overhealth per hit, up to 45%.
Bow Down
While casting Rampage, become Unstoppable and reset all ability cooldowns. Rampage knocks down enemies hit for 1.5s.
A former wastelander, Odessa "Dez" Stone has ruled the squabbling Junker factions for over a decade. Everywhere she goes is her battlefield of choice, every seat is her throne, and everyone on the planet is her subject, whether they know it or not. Her tale of conquest is just beginning...

Wastelander
Young, brash, and confident, Odessa “Dez” Stone was born in a small Outback settlement. As one of six children, she constantly had to fight to prove her dominance. Her mother, a former Australian Liberation Front cell leader, ran the town watch, and her father, also a former ALF member, negotiated trade with the other settlements. Together they taught Dez the rules of the wasteland, how to operate in a group, and how to survive the irradiated Outback. For those living in the shadow of the ruined Australian omnium, the Omnic Crisis never really ended, it just took a different shape. The survivors and descendants of the ALF and the omnics who roamed the outback clashed in an unending battle for land and resources. Dez and her friends learned to fight from a young age, and quickly formed a posse to hunt Wastelander omnics. She used pieces and equipment of her fallen enemies to craft macabre armor and weapons for herself, including a gauntlet that could manipulate electromagnetism.

The reckoning
Every few seasons Junkertown hosts the Reckoning—a boisterous, week-long gathering full of feasting, fighting, and shows of strength. Anyone may publicly challenge the reigning Junker monarch provided they defeat all the other challengers first. It’s the main event of the Reckoning: challengers spend all year training, building ostentatious mechs and weaponry, and cultivating juicy rivalries. In her Reckoning debut, Dez tore through the wall of challengers, leveraging her size and experience in the wastelands to defeat more experienced opponents. Even mechs couldn’t stop her; she took them all down using her weapons and unwavering determination. She fought her way to Mason Howl, the reigning Junker King. Their match was legendary with Dez triumphant in the end. The fight—which was filmed and broadcast throughout the Outback—made her wildly popular overnight. It gave her clout with all the factions, which was exactly what she wanted.

Junker queen
After defeating King Howl, Dez took over Junkertown and set to work uniting the factions, one diplomatic beatdown at a time. In time, the Reckoning even produced a champion of her own: Wrecking Ball. Now, as the Junker Queen, Dez uses her wastelander knowledge to control the Junkers and impose order when necessary, training them to fight the omnic menace. That might mean rewarding a faction leader or taking them down. All in a day’s work.